The future of virtual gaming would no longer be limited to mere entertainment & leisure. It would become a serious game and its ambit would be expanded to business intelligence of an enterprise. The present 3D rendering technology would be upgraded to provide high-density visualization of complex objects, which has not been possible today. Time-honoured gaming flavours like scores, end-goal and winners would totally disappear, and instead will be a facility where the user can interact with the screen and create anything with his imagination. This will even enable consumers to create a holographic image of any person from the real world and create a club of their favourite stars, wherein they can chat with the stars.
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Source : IIPM Editorial, 2007
An IIPM and Professor Arindam Chaudhuri (Renowned Management Guru and Economist) Initiative
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